The only question is how many gamers will still be using operating systems that require Vulkan by the time the game ships. As Brown notes, throwing their weight behind Vulkan should ensure that yes, every system can run the game on a single API. Edit: Extremely well is relativenothing runs the game extremely well. But assuming Star Citizen can get the game out within the next two years, there will be holdouts still using older operating systems in conjunction with graphics cards that can handle the game. The hardware is as follows: Processor (CPU): Intel Core i7-9700K / AMD Ryzen 7 3700X Graphics (GPU): Nvidia Geforce RTX 2070 / AMD Radeon RX 5700 XT Memory (RAM) 24-32GB+ Storage 65GB OS/DX version Windows 10 64-bit v. My laptop has an i7, 1660ti, and 32GB ram and runs the game damn near as well as some desktops I’ve played the game on. The more time passes, the more gamers are switching to Windows 10 (that OS now holds 47.71 percent of the market according to the Steam Hardware Survey, compared with 31.41 percent for Windows 7). The fact is, Star Citizen is nowhere near shipping and has no launch date. This does make a certain amount of sense, but only to a point. As a result our current intention is to only support Vulkan and eventually drop support for DX11 as this shouldn’t effect any of our backers. And as the price of good monitors, GPUs, and SSDs continue to drop, we can only expect this demand to grow even more – along with the file sizes of video games.Years ago we stated our intention to support DX12, but since the introduction of Vulkan which has the same feature set and performance advantages this seemed a much more logical rendering API to use as it doesn’t force our users to upgrade to Windows 10 and opens the door for a single graphics API that could be used on all Windows 7, 8, 10 & Linux. The increased file size of recent games is most likely attributed to the demand of better resolutions. Top 10 Most Popular Video Game Titles on Steam* If you have an extra 100GB to spare, you can also install all 10 of the most popular video game titles on Steam. To put that number in perspective, that’s exactly the same amount of space required to install Grand Theft Auto V and The Witcher 3 combined. As of patch Alpha 3.17, Star Citizen requires DirectX 11.1 compatible graphics cards to run, see later in this page for DirectX 11.1 support. As of patch Alpha 3.11, Star Citizen requires a computer capable of running AVX instructions, which is listed above in the processor requirements. Star Citizen is not available for macOS or Linux. That’s right, Star Citizen will require a whopping 100GB of free drive space just to install on your PC. Although the minimum system requirements do not specify the use of an SSD drive, it is strongly recommended, if not essential. The size and number of assets that are left to deliver means that our client size is much more likely to be 100GB.” “The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40GB. While Oculus’ recent announcement of hardware requirements made us realize we would need an about-average gaming PC to run Star Citizen in VR, nothing prepared us for what game developer Jeremy Masker recently wrote on the Roberts Space Industries forum: Fans of the flight simulator genre have rejoiced since the game debuted on Kickstarter and many of them have also speculated about hardware requirements.
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